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Stateless mode
Each request describes the entire situation. The server holds no memory of prior calls.
What stateless means here
Use stateless mode when:
- You build the betting-tree string (node) yourself anyway.
Stateless limitations
As the hand progresses, the node string grows. The client has to:
- Track every action by both players on the current street.
- Translate observed sizes (e.g. "villain bets ⅔ pot") into the matching solver key.
- Append turn_<card> and river_<card> at the right step.
- Re-send the full string on every call.